01 · Systems
Software I built for AI production
Three systems I built and use: an image studio, a video pipeline and a social publishing service. In each one, a person makes the call before anything is paid for or published.
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AI image productionContent Studio Engine
A local studio and CLI for directing AI product photography, from brief to reviewed, versioned finals.
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AI video productionAI commercial production pipeline
Storyboard to rough cut, with Blender previs as the motion input and a priced preview before every paid request.
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Content automation
Human-approved social publishing pipeline
Football stories to branded posts, carousels and reels, approved by a person in Telegram before they go live.
What the three have in common
Nothing paid or public without a person
Winners are picked by hand, paid video requests need an explicit confirmation, and social posts need a tap to publish.
Costs before spend
Image runs and video requests print their model, inputs and estimated cost before anything is sent.
Everything recorded
Prompts, references, checksums, takes, selections and costs are written to versioned files that can be traced later.
Tested offline
Test suites run without network access or paid calls: 145, 22 and 342 tests respectively, all passing on 15 September 2026.